St Ann’s Computing Curriculum intent
At St Ann’s our intention is to provide a high-quality Computing Curriculum that equips all learners to use computational thinking and creativity to understand and change the world. We believe that it is an essential part of the curriculum; a subject that not only stands alone but also woven into other subjects and should be an integral part of all learning. Computing, in general, is a significant part of everyone’s daily life and children should be at the forefront of new technology, with a thirst for learning what is out there.
At St Ann’s, the core of computing is Computer Science in which all learners are introduced to a wide range of technology, including laptops, iPads and interactive whiteboards, allowing them to rejoice in their learning and continually practise and improve the skills they learn. This ensures they become digitally literate so that they are able to express themselves and develop their ideas through information and communication technology at a level suitable to the future workplace and empower the children to be active, ambitious participants in a digital world.
Throughout the curriculum, all learners will be given opportunities:
- To understand and apply the essential principles and concepts of Computer Science, including logic, algorithms and data representation.
- To analyse problems in computational term, and have repeated practical experience of writing computer programs in order to solve such problems.
- To evaluate and apply information technology analytically to solve problems.
- To communicate ideas well by utilising appliances and devices throughout all areas of the curriculum.
We aim to enhance all children’s enjoyment, resilience, understanding and attainment in the four areas of:
- Digital Literacy
- Information Technology
- Computer Science
- Internet Safety
Our scheme of work, which provides complete coverage of the computing curriculum, overview for which is outlined below:
Computing Curriculum Overview
|
Aut 1 |
Aut 2 |
Spr 1 |
Spr 2 |
Sum 1 |
Sum 2 |
|
EYFS |
Complete a simple program on a computer. Uses ICT hardware to interact with age-appropriate computer software. Recognise that a range of technology is used in places such as homes and schools. Select and use technology for particular purposes. |
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Year 1
|
Computing Skills
|
iSafe Personal information and being safe online. |
Word Processing |
iAlgorithm Off-computer activities to support understanding. |
iProgram Programming virtual and physical toys |
iData Introduction to data representation |
|
Year 2 |
iSafe
|
iSearch Using the web to find things out.
|
iPub Creating interactive ebooks |
iProgram Creating simple animations |
iAnimate Introduction to animation |
Presentation Skills |
|
Year 3 |
iSafe Staying safe online. |
Word Processing |
iProgram Games and animation development
|
iAlgorithm Sorting and splitting.
|
iConnect Computer networking |
Presentation Skills |
|
Year 4
|
iSafe Being safe, responsible digital citizens. |
iProgram Making shapes and navigating mazes |
Publisher |
iAnimate Introduction to animation |
iData Introduction to data representation |
Word Processing |
|
Year 5
|
iSafe Becoming safe and responsible digital citizens. |
iWeb Remixing and creating web content using HTML |
iProgram (1) Designing and developing computer games |
iAlgorithm Searching, sorting and networks |
iCrypto Introduction to cryptography |
iProgram (2) Designing and developing multi-level x-box games |
|
Year 6 |
iSafe Staying safe in a digital world.
|
iProgram Designing and developing 3D animations |
Spreadsheets |
iNetwork Networks, data and creating web content |
iApp Designing and developing apps |
Film Making |
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