St Ann’s Computing Curriculum intent

At St Ann’s our intention is to provide a high-quality Computing Curriculum that equips all learners to use computational thinking and creativity to understand and change the world.  We believe that it is an essential part of the curriculum; a subject that not only stands alone but also woven into other subjects and should be an integral part of all learning.  Computing, in general, is a significant part of everyone’s daily life and children should be at the forefront of new technology, with a thirst for learning what is out there.

At St Ann’s, the core of computing is Computer Science in which all learners are introduced to a wide range of technology, including laptops, iPads and interactive whiteboards, allowing them to rejoice in their learning and continually practise and improve the skills they learn.  This ensures they become digitally literate so that they are able to express themselves and develop their ideas through information and communication technology at a level suitable to the future workplace and empower the children to be active, ambitious participants in a digital world. 

Throughout the curriculum, all learners will be given opportunities:

  • To understand and apply the essential principles and concepts of Computer Science, including logic, algorithms and data representation.
  • To analyse problems in computational term, and have repeated practical experience of writing computer programs in order to solve such problems.
  • To evaluate and apply information technology analytically to solve problems.
  • To communicate ideas well by utilising appliances and devices throughout all areas of the curriculum.

We aim to enhance all children’s enjoyment, resilience, understanding and attainment in the four areas of:

  • Digital Literacy
  • Information Technology
  • Computer Science
  • Internet Safety

Our scheme of work, which provides complete coverage of the computing curriculum, overview for which is outlined below:

 

Computing  Curriculum Overview

 

 

Aut 1

Aut 2

Spr 1

Spr 2

Sum 1

Sum 2

EYFS

Complete a simple program on a computer.

Uses ICT hardware to interact with age-appropriate computer software.

Recognise that a range of technology is used in places such as homes and schools.

Select and use technology for particular purposes.

Year 1

 

Computing Skills

 

iSafe

Personal information and being safe online.

Word Processing

iAlgorithm

Off-computer activities to support understanding.

iProgram

Programming virtual and physical toys

iData

Introduction to data representation

Year 2

iSafe

 

 

 

 

iSearch

Using the web to find things out.

 

iPub

Creating interactive ebooks

iProgram

Creating simple animations

iAnimate

Introduction to animation

Presentation Skills

Year 3

iSafe

Staying safe online.

Word Processing

iProgram

Games and animation development

 

iAlgorithm

Sorting and splitting.

 

iConnect

Computer networking

Presentation Skills

Year 4

 

iSafe

Being safe, responsible digital citizens.

iProgram

Making shapes and navigating mazes

Publisher

iAnimate

Introduction to animation

iData

Introduction to data representation

Word Processing

Year 5

 

 

iSafe

Becoming safe and responsible digital citizens.

iWeb

Remixing and creating web content using HTML

iProgram (1)

Designing and developing computer games

iAlgorithm

Searching, sorting and networks

iCrypto

Introduction to cryptography

iProgram (2)

Designing and developing multi-level x-box games

Year 6

iSafe

Staying safe in a digital world.

 

iProgram

Designing and developing 3D animations

Spreadsheets

iNetwork

Networks, data and creating web content

iApp

Designing and developing apps

Film Making